Flocking

Use the Flock controller, which calculates crowd avoidance of neighbors, target alignment, and cohesive attractions, to create realistic natural motions, with ease.These are the three elements of any flocking system.
Classic examples of flocking motion are:
    •    Flocks of Birds
    •    Schools of Fish
    •    Swarms of Insects
    •    Animal Herd Behaviors
    •    Craft Maneuvers (planes, alien ships, etc)

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